The Party
Lindi (amber): bard : elf, slightly fae looking, super pale green skin, silver & lavendar hair, flowers in hair, young
Kai (laura): cleric : heavily cloaked, in armor with 6-pointed star symbol on cloak, half-drow, cleric of the frost maiden Shibekki
Korin (me): sorlock : very large silver dragonborn
Leopold (dot) : wizard : slightly cluelessly eager
Tepin (kate) : ranger : human, pale, stoned, follower of Bahamut
Magmell (bridget) : barbarian : goliath, goth with tattoos
Former
Felsin Battlehammer (beth): rogue : server of muled wine: scrawny dwarf, long reddish hair
Silah (kate): monk : tall green skin'd, dark hair, unclear what race
Birel (gillian): fighter : elf, slightly fae looking, pale blue skin & silver hair
Verona (bridget): druid : sulky goth elf, with raven, anger issues
Resources
Frostmaiden
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Session 1
waved over to a corner,
need some help for murder - help avoiding
old, scarred, shield-dwarf - she's very scarred - Flynn Trollbane
solved a mystery, need help tracking down
in brynshander - a killer has killed 3 times - starting a few weeks back
halfling tracker, human shipbuilder in kargos, dwarf blacksmith in brynshander
ice dagger through heart
victims come from 3 towns that are sacrificing humanoids
Torga Icebane - runs traveling company, in town when murder's happened
last murder was on the full moon
Session 2
we do some investigation around easthaven
mid day - head out to Bryn Shander
need to retrieve a sled up the north road - coming from dwarves with iron ingots
we head out, get a couple hours out, and a storm comes up
get to the sled, find it missing
track it, find 6 goblins pulling it towards a large 20ft tall wagon pulled by 2 polar bears
find
sled has 300 iron ingots on a sled
Session 3
pull the sled back to town (Bryn Shander), get paid
rest the night
dwarves offer us a 10% discount
meet a crazy old lady who wants us to find Chuinga's
after shopping, head off to Bremen
get jumped by kobolds
get to Bremen and get paid
Hear about the monster in the lake taking our 2 more sailors - volunteer to take care of it
at inn that night, tavern keep mentions her son was taken off to the castle (there are 2 possible caer's)
Huarwr is his name
taken off by 2 Tieflings
showed necklaces, and he pulled his out, and then left with them
Huarwr had gone out 2 weeks prior on a hunting mission and didn't come back
we offer to investigate
next morning, meet Rinze at the dock who loans us two boats
go out fishing
Session 4
wander to Bryn Shander for lunch, on our way to Caer-Dineval
head out overland towards Caer-Dineval, intending to stop at the wagon over night
get to the wagon and stay the night
head out the next day, and get lightly lost
notice we are being watched
Tuinga riding an Arctic Hair
it causes a flower to blossom in Lindi's hair, and then a small snowstorm to appear
Morning Glory flower
creature than disappears
a line of sage plants starts blooming through the snow
Verona convinces her crow to make friendly motions towards the Tuinga, but it decides not to ride the crow
have a little jam session trying to make friends
Belkor stumbles in to the grove “looking for his knives”
figure out we went to far north - about 6h south of Kelvin's Cairn
Arrive at Caer-Konig
a drunken Silver Dragonborn stands up from snow bank and asks if we are the thieves (Korin no longer remembers this)
Northern Light - tavern - used to have light; run by Alley & Corey - twins
lost its boats, pearls, tavern
pearls - stolen from Jarthra Vorax
town built in shape of crescent moon around the harbor
Felsin start's asking the thievery
dwarven-ish tracks leading towards Kelvin's Cairn
not stealing food
stole magic lantern - enchanted to change colors - “Auril's Blessings”
if going after the thieves - should get Jarthra to help us track them and not take Trovus
rest the night at Northern Light
go looking for Jarthra - blond dwarf woman
start following tracks
Session 5
continues exploration
goes down the ladder, through a tunnel, up a ladder and in to a room with a guard
go a bit further, find a room with an undead ogre and 2 goats, in cages
find the sleep quarters, kill 2 sleeping duegar; looks like there had been 4 beds
find an office
on the way back notice new tracks
make it back to town
offered free rooms in Caer-Dineval inn
Session 6
Trade the 4 suits of armor for a dog sled & pair of sled dogs
Head over to Caer-Dineval
wander up to castle
initially don't want to let us in, but then do once they hear our names
Khaldroth - tiefling - “in charge”
Mir - tiefling - young, acting as a servant
in dog kennel
spend some time wandering around the castle while waiting for dinner
Session 7
Have dinner
Explore 2nd floor of keep area a bit
Find a room with a cat, and a room with creaking
Talk with the cat in the room upstairs
Khaldroth 's cat
Mentions two sick people: old man and old lady
mentions basement smells wet and like death
mentions a White Lady - maybe a tiefling?
In room across from the cat's room - rocking chair, with an ancient dwarf in it
she says she's going to die and go to the hells
offers to answer our questions
must travel to north & south - must stop zardok sunblight
must find him in the south in the spine of the world
death awaits if you go to soon, or to late
must forge yourselfs in the north - become the blades we need
Kardou is competent if detested
speaker is ill
you must go to the north, you must go the south, I must go hell <dies>
Karou comes visit Beril & Lindi
Session 8
Start planning storming the castle
folks we don't want to kill: Mir, Stableboy, Cook; maybe the son
other names from Krannock: Lanthis, Dosser
basement door leads to a hallway, with several storage rooms off of aquifer
we theorize prisoners might be in basement
start the fight at the bottom of the tower
kill 3 guards, find out one had been writing a diary about how he accepted warmth of hell in to his heart
pile some stuff on top of the trap door
go to the second tower, kill 3 guards but this time not silently
when come up from the first floor find 2 people investigating – tiefling & huawr (son)
drop the both, heal huawr & tie him up
go to the third tower, just after they left it
guards come out of 4th tower
head in to the keep
proceed to basement
Session 9
questioning folk in the castle
korin goes in to the basement
pulls bodies out of the water
eldritch blasts the mold in to nothing
burns/melts the demon statue in to nothing
drags the chains from the statue up and drops it off
invited to stay at the castle whenever
travel to Bremen via Bryn Shander
Session 10
Session 11
Session 12
start heading back
next day a blizzard comes in
get back to town, here lots of folks are sleeping lots more recovering
next day, head to the next town - Targos
get there, hear some rumors
Session 13
On way to East Haven, have to pass through Brynn Shander
meet Branika - ask why she wants chuinga
go to the temple of morning lord
head over to Easthaven
next day head out over Loc Dinneshere to go Gnoll Hunting
at lunch a group of 3 mountain goats approach us, one ridden by an owl
the lead goat is named Baab, who tells us to turn around and go home
owl is a druid, who when Verona speaks druidic, tells us they mean harm to us, and a fight starts
“Solemn Bay” - Druid of Auril - says this is her lands
we fight a bit, and the bard Suggestion's the druid to sit down and talk with us
we ask her questions
Korin asks about the white dragon
knows the gnolls, wants them to kill town folk
mentions the Moose is an awakened creature of the other druid (Radisen) who awakened the sea monster
clearly dislikes the towns and especially the townfolk
fight breaks out, but manages to get an animal messenger cast on Karl before she dies
we kill the druid
Felsin befriends the Awaken'ed goat: Hubert
we sleep in the dead druid's camp, and have roast goat; and get Hubert the Goat drunk
Session 14
Session 15
Verona finds a baby crow
get back to town in half a day
get paid for 16 gnoll heads - 160g
sell off the longbows & spears to the town guard - 816g
divide up and get per person: 143g, 9s, 48cp
go see the town artifacts - there is a shardalon figurehead of a demon?
when we go in, see a wet woman lashed to the figurehead, crying
white lady's ghost
we identify the figurehead
when touch it, have to make a Cha save, and feel evil intentions from it
Shardalon
Corrupted object
magically carved from shardalon by demon worshippers
talking about what to do with the figurehead with the Captain
Demon that was part of the Shardalon tower was: Errtu - verona
Kai researches Auril
Sila researches mindflayers in the region
Lavistas researched by Felsin
Dragons researched by Korin - finds some great children's books
Local history of the Dale by Birel
sporadic dots of civilization
used to have a mild summer
Bruner Battlehammer - read story of him in the crystal shard & finding Mithril Hall - (Korin no longer remembers this)
land is always being invaded
Lindi research local weather magics
mostly finds farmer almanacs
unending winter started 3 years, starting at the sea of living ice
nomads near sea of living ice needed to sacrifice to get things to warm up, starting 3 years
area of all frozen has been growing each year
Felsin buys goat studded barding
Korin sells the Bullette Hide for 4 platinum bars (40 plat)
Head down to the Ferry - its trapped in ice
ice on door to cabin has been chipped away so it can open
find one duegar in the cabin, invisible - Lindi 'Suggestion's it for it to explain in excruciating detail
here to look around
gathering Shardalon - need to take it to his father - father has a project
find a map of the ten towns and where they are checking
they worship
dad wants to take over town - working on some creation
hear more invisible footsteps & Felsin stabs the duegar
Session 16
Travel to Brynn Shander, pick up the supplies to deliver to the Black Cabin
Travel to Termalaine
Forest to the North, on the edge of lake
~600 people
Blue Clam - only tavern in town; big - like 1/6 of town gets food
East Side - only inn in town - quite large
Verona checks out forest, notices old druid sign
Hear there is a problem with the Mines
miners going missing
kobolds in it?
Hear about the throne of frost giants outside of town - treasure below?
Head out to investigate the mines - apparently gemstone mines - 50g to clear them out -
Go down to investigate the mines
go down, find 2 kobold
fine moss and other things only a druid could understand, need to take to Termalaine
backpack contains a spirit - possesses Verona
Korin casts create bonfire, and after we wrestle her down, we toss the backpack in to it using magehand
we figure out that it was someone who died who possessed folks, and who wanted to possess someone in charge of Termalaine
The kobolds leave now that their leader is no longer possessed
we explore a bit more, find the other thing the Kobold warned us about
13 Kobolds find us and make it clear they really _do_ want to work for Termalaine
Talk to the Speaker
Session 17
Ask about the song the barmaid was singing last night
9 days until next full moon
leave Termalaine - follow road to Lonely Wood, arriving before lunch time
Lonely Wood - small town - maybe 100 people
Felsyn befriends Jo (Joelfren) - half-elf - logger
half town fishers, other half foresters
Lucky Liar - place that serves food
warns us about:
not used to Heroes traipsing through
buy some firewood & mushrooms
head out after lunch
Find moose tracks - start tracking
Session 18
Session 19
this is a non-timeline based but canon portion of game (Halloween Event)
Felsin receives a message from a gnome he worked with: Herdigurt
says need help in Bryn Shander, taking a leave of abscence
asks to meet in the next 10-day at the Grinning Goat
apparently a cooking competition
ice crab, pygmy mammoth meat and milk, stalagtite salt, axebeak snow fisher, luminous cave mushroom
collect rare ingredients and then cook them
ingredients gathered
4 axebeak eggs - Kai
4 fisher cutlets (taste 10) - Korin
5 salt (taste 10) - Felsin
3 wizard ice - Felsin
1 gilded dates - Lindi
2 crab meat (taste 12) - Lindi
3 axebeak eggs - Kai
6 crab (taste 20) - Felsin
1 crab (taste 12) - Korin
2 Grick Garlic - Felsin (for 5g)
2 fisher cutlets (taste 10) - Verona
5 cups of milk (taste 10) - Lindi
1 crab (taste 12) - Korin
1 crab (taste 12) - Felsin
2 mushrooms (taste 12) - Kai
6 mammoth steaks (taste 15) - Felsin
1 mushrooms (taste 12) - Kai
“packed wrapped in waxy cloth” - Verona - mammoth butter
need to present 3 dishes
+5 for medium
+10 for hard
6 actions
“Herdegrut's Heroes” successfully wins the cooking competition
Session 20
decide to open the southern door - circular room with sarcophagus
open the northern door - circularly chamber, intricately carved
looks like its been being used as a camp site
rack of drying herbs & bed roll
some creature - leafy blackberry shrub, awakened by Radisen - grew berries for Radisen
search the room
camp the night
head out towards black cabin
arrive at the black cabin
stands on stilts
appears abandoned & sinister
clearly falling down
start investigating
find some tinkering notes in the outhouse
find a workshop
find the main room
find two bedrooms
find a room full of blueprints & a tiny man made of clay
verona investigates blueprints
look in last room
floor gives out under Korin
Felsin starts talking to the poltergeist
decide to try to make the item with 3 rings
“Summer Star” - can cast control weather if attuned to it - can cast while inside
one use, one-action to activate (rather than 10m casting time)
make a box & pad it, and put in Korin's backpack
have yes/no discussion with spirit
another 7ft tall person shows up to talk to us
And we get 6th level.
Session 21
Verona seems to recognize the person, judging by the hug she receives
Oya Nartok - lives around here - came to check out the explosion that happened a while ago
Korin overhears Verona talking to the bear
In the morning, see flames on the horizon - Lonelywood is burning
as we travel towards Lonelywood, we can see a second pillar of fire
as we get to the edge of the forest, someone comes out of the forest
an human woman on a sleigh, with a snowy owl - Vellyne Harpell
some abomination, looks like a dragon but sounds like a machine
says Dougan's Hole was hit first
get to Termalaine
we head south towards Bremen via Targos
get to Bremen right before it was able to get to town
it was harrying people in boats on the lake
Beril starts shooting it from a distance
Korin unleashes on it, and manages to kill the Abomination and Mockery of a Dragon
do sending to East Haven captain - sounds like they are gurgling/dying
start rushing off to East Haven
get to Brynn Shander (about halfway)
told to stop, no need to hurry
hundreds of refugees from other towns
Tardis & Brynn Shander left untouched
we saved Bremen
other 7 towns destroyed
learn all the towns are planning to rebuild
the 10 towns have been destroyed before, and will be used again
learn that speaker weylen went down - killed by 6 duergar
Birel retrieve's father's ring from inside of Old Bitey
We've become known as the “Ten Town Defenders”
And apparently killing the “dragon” gets us 7th level.
Session 22
Korin hands 10 platinum to a crafter in Bryn Shandr to craft him a Bahamut Holy Symbol - on North Wall, Ragalin of Ragalin's Random stuff
Lindi has changed seasons to summer colors
talking with Vellyne Harpell
member of Arcane Brotherhood
talents lie towards necromancy - a bone dancer
has an eye patch, and moves slowly
needs help heading in to the tundra - looking for a book
Harpell family is based out of Longsaddle
travel to Dougan's Hole
~20 people of original 50 still alive; only about 5 people left in town
the 20 standing stones of throon are still standing
couple people on edge of town are building a long low wall - building a mausoleum
head further south
camp for night
scare off a pair of snowy owlbears
verona & korin make a snow fort, with Kobold “Number 3”
notice a small bird watching us - bright yellow
when told, Korin gets excited and goes wandering off in the woods after it
keep heading south, circling back near Silah's spaceship
notice some wreckage had been dragged away
dragged away by yeti
couple hours of travel later, Silah notices something in snow bank
blizzard that night
yellow bird talks to Korin
next day, traveling
we lure the roc to attack us
we shoot it, we polymorph it, and drop it on a hard place, and then blast it to pieces
9 vials of roc blood - expires in 7 days
5 large sacks of roc feather fiber
one of the kobolds takes a roc feather and makes a hang glider
Session 23
Session 24
Wander down the hall, and find a room with an old Duegar
Grandolpha Muzgardt
Head of Duegar clan
being courted by Xardorok
has a mechanical pseudodragon
agrees to have her folks not fight us if we take out Xardorok
she seems to be seeking power via alliance, but generally seems to be good
check out a room, with a chest in it
check out a room, find the younger son - Birel immediately attacks
check out a room - the training room
take the elevator down - holds 3 people at a time
open door to next room
encounter an old duegar with a long beard & wearing a mitre
we start fighting him - Verona punches his hat off, and it becomes clear he is something infernal (likely hat of disguise)
he plane shifts away
92 50lb stone tablets covered in Infernal writing in the room - none of us speak Infernal
Session 25
Head north our of priests room
in to a room with a headless statue, with blue flame instead of a head
we unchain him, take him to the elevator room, and Korin compassionately puts him out of his misery
we find a secret passage, that the F'yorl said the madman had used
take passage to a torture chamber - with 2 torturers & Xardorok
talk with some duegar - surrender, and go off to join Grandolpha
treasure room:
chest 1: 12 gourds of fire lichen liquor - 10gp/per
chest 2: golden drow mask, weird white metaled blade - 750g mask, 350g
chest 3: silver chalice shaped like a spider with 8 obsidian eyes - 250g
chest 4: spider silken robe wrapped around a wand with ebony & silver
chest 6: piwafi - dark cloak of drow make, obsidian glass dagger
chest 7: 2ft statue of demogorgon - cursed object
chest 8: amber headdress w 3 purple pearls - worth 250 pp
chest 9: gold svirfneblin skeleton - releases spores on Birel
playing with the sword
seems to resist Lindi's attempt to resist identifying
seems to be elvish
seems to be judgy about Kai
doesn't like Verona
seems to be curious about Birel
had elvish writing that had been removed - had 6 runes on blade, all but 1 were removed
seems to recognize the Gith
+1 damaged moonblade rapier; could be repaired
piwafi - cloak of elvenkind, but will lose magic if exposed to direct sunlight for 1 hour straight
obsidian blade - +1 dagger of returning
wand of web
Session 26
convince the duergar on 3 of 4 archer platforms to surrender, before being noticed by the remaining platform and combat starts
we killed several of the hammer suit guys
several “furry turtle” guys were to the south
killed a bunch of riding lizards
let a bunch Duergar go work for Grundalfa
searching bodies:
go in to a throne room
Session 27
check out a few other rooms
find the prison area
meet Pekoe - human trader that had been captured
meet Kapanuk Talltree Thuunlakalaga - Goliath of the glacier
take them over to the place where stuff was stored
notice hearbeat sound
see a dragon's heart in the center of the forge
Korin preys, gets a pseudodragon, and then breaths on it freezing it
the forge goes cold; and the chardolyn turns solid
return to the dining hall
travel back to dougan's hole - with Pico
we get drunk celebrating the victory, and lots of folks family drama comes out
codex of sylbwat - to find the point to enter the Regged glaciar to find some way to stop Auril's winter - great power in glacier
Vellyn wants to do this, so her family with leave her alone
aids the brotherhood by getting them credit
Vellyn wants to get there before other Brotherhood teams
book tells how to open glaciar
get under glaciar to find something important enough to stop the winter
thinks book might be on Auril's island
Session 28
Deliver Pekoe to dougan's hole
Dougan's Hole - fairly small - maybe 50 people
Head to GoodMead, on our way towards Termalaine to go check out the frost giant throne ?
number of pens set up on outside of town - domesticated livestock
meet a kid on the outskirts of town - can talk to animals - tells his sheep to be back by sunset
has a shrine to Tempus
3 buildings remaining:
untouched shrine -
Mead Hall
3-4 houses being rebuilt
rest of group heads to Mead Hall
we get celebrated as heroes with lots of mead
velyn & kobolds stayed at Dougan's Hole to help rebuild
Session 29
head from Good Mead to Bryn Shander in the early afternoon
Korin heads up to pick up his symbol
we head on to Bremen, and camp the night
we head out from Bremen towards the frost throne area
blizzard comes up, we camp half the day, then continue on
that night we get to a ring of 7 large standing stones, covered in ice, with ravens all over it
braziers with words in giant overhead: death, mountain, war, life, wind, dragon
door out on one side, portcullis out on the other side
poem above, in dwarven:
Snatch a scale from a sleeping wyrm
Against the blowing wind stand firm
Climb a mountain with a stone in your shoe
On little feet death comes for you
Be the arrows that starts the war
Let life's blood fall till it falls no more
we get 5 of the 6 lit, then can't figure out how to light the one requiring a dragon scale
Session 30
we go past the door - find 4 huge chests, and a key ring hanging from the ceiling with 5 keys: 4 iron and 1 silver
we open the 4 huge chests, and find the things needed to light the braziers
the portculis opens
short curved hallway to a door, which we open
and get attacked by 6 animated axes
there is a big chest with silver bindings with a gold key in it
Korin pulls out the gold key and puts in the silver key and turns it
we look at the gold key - runes in giant on it
verona turns the gold key in the lock - opens a portal out
Verona steps through the portal, and a swarm of ravens attacks Verona
Birel & Korin each follow jumping through the portal, and get attacked by their own raven swarm
Linda & Felsin go up the stairs like a normal person, and don't get attacked by a raven swarm
Verona convinces ravens to stop attacking
And then a female giant appears and talks to us - of which only Birel can speak Giant
talk with Giant (Gromin'Gorn), then she goes below, comes back up angry that someone took her birthright, her crown
then she attacks when we don't hand the horn over
we drop her, and the witch who told us about it shows up with a huge white wolf
Esalim of the Lonely Wood and her white winter wolf Kra'Korok
travel & find Kai buried in a huge pile of snow
make our way back to Bremen
Session 31
go talk to the oil merchant in Bremen, to learn about the whale, with Velen
heavy storm slows our travel
we camp the night
at second watch hear a loud low snoring
huge white dragon sleeping under the snow, with a chair on its back
in the morning, Arveiaturace takes off and flys away
next day is very cold
2 large polar bears charge us - then turn in to Goliath, when Verona turns in to a polar bear
reach the sea of moving ice that night
next day, its bright & clear
see a black boat locked in the ice
see the dragon from the day before land on it, stretch a bit, and then take off
get to Angajuk's Bell
under the sea of moving ice, in an air bubble on the back of the whale
Session 32
get on the back of the whale
get to island
talk to an ice mephit - Safo
talk to an ice weasel - Zelinor
former familiar of one of the brotherhood wizards, who is dead
we hear a voice talking to us from below the ice
verona starts digging out the wizard
Professor Scant - Orb that talks
had arrived on a ship “Wicked Eddy” captain'd by Wicked Eddy - all died in the shipwreck except the wizard who had the orb
Safo convinces us to camp in the caves
go to the building in center of island
start exploring
kill 6 ice imps
find stairs up & stairs down
Session 33
go down stairs - meet Ukuma the Walrus, who likes fish
takes us to see the dead queen
go in to vault & see an axe
tests:
cruelty
preservation
endurance
isolation
we start the test of Preservation
end up in a camp of the wolf tribe that had been recently killed
find a kid hiding in a tent
a guy on wolf comes in looking for the kid; we kill him
a wolf comes and takes the kid away to his uncle
we fade back to the chamber of preservation
Session 34
Beth's summary:
We met Flovgaard Rashgoven, an undead with a massive wound in their belly trying to end winter so they can die. They died from cold & woke up with a polar bear eating their innards.
Endurance: we landed in a camp packing to move. We met Jorund Elkhart the head of the Elk clan. They needed to follow the heard: we helped them pack up & load the camp onto dog sleds. Kai passed out & road on a sled, Flovgaard died (again), but some of us made it through. Isolation: we showed up & Bjornhild Solvigsdottir, the queen of the tribe, was preparing to leave the camp with us to go raiding the Elk Tribe’s village. Verona confronted her with, “hello, Mother”. The Queen denied having a child, at which point Verona told the story of how she was cast out into the sea of moving ice as an infant sacrifice to Arel, ensuring Bjornhild’s immortality. She was saved by polar bears and returned from the dead multiple times in order to find Bjornhild and tear her limb from limb. At which point, the tigers attack.
Session 35
Session 36
We head through the southern door
find 3 things with Auril's tenants, and another doro
and behind that door find “The Book”
poem in front of book: (poem is what we need to open the door in to the glacier)
We bow to She who wears the crown;
Let the world shiver with dread.
Clad in winter’s whitest gown,
Her snow enshrouds the dead.
Her fury sheds but frozen tears
as gray clouds issue forth.
Her wind across the wasteland shears,
bringing blizzards from the north.
Ice-kissed flowers caught mid-bloom,
beauty kept in all its grace.
Summer’s gone to its silent tomb,
stilling in Her cold embrace.
All the world in winter’s white,
sheathed in sleet and ice.
Set upon never-ending night,
She conjures paradise.
Behold Her everlasting rime,
see how it covers all;
Weep not for those She traps in time
behind Her glacial wall.
Sovereign of summers lost,
general of winter’s war;
Long live the queen of cold and frost.
May She reign forevermore.
we go upstairs and realize it is midday; decide to camp so we can scout the top floor at night
have Council scout
fight some piercers
go to the roc's lair & loot it
Silver dragon egg - to Korin
carved harp - ivory inlay - worth 750gp - to Lindi
electrum chain w/ bloodstone pendant - 250gp - to Vorona
320gp - 45.7g to each person
golden ring w/ black pearl - 750gp - to Felsin
spell scroll - mass cure wounds @ 5th level - to Kai
Session 37
Dragon Egg counter: 2/28
Session 38
Post Dragon cleanup
Butcher dragon
blood
teeth
bones
meat
wings, breath pouch
a giant comes to talk to us - left of face sags
divvy'ing items:
Quiver of Ehlonna - to Birel
Bloodwell Vial +2 - to Korin
Mithril Chain - to Kai
Grey bag of tricks - to Felsen
Drift Globe - to Silah
Wand of Orkus - replica - acts as continual flame - Vorona
harvest
meat (250gp per 30lb) - 30lb per person @ 5+
blood (300gp per vial) - 9 vials per person @ 10+
dragon's teeth (60gp per) - 15 teeth per @ 15+
dragon's bones - 6 per @ 15+
felsen & vorona got 20+
kai got 15+
birel,korin got 10+
(vellin also got 10+, but only took the blood & gave her meat to tinjong)
go to Tinjong's cave for the night - meet their chuinga roommate
day of travel towards Angajuk's Bell
3 hours in - find a place where people made giant-size snowmen - 12ft tall snowmen - 3 balls stacked on top of each other
we futz with it, and get attacked by a bony hand - maybe we desecrated a giant cairn?
get to Angajuk's Bell
Dragon Egg counter: 3/28
Session 39
Leave Angajuk's Bell - day of travel towards Bremen
Half way through the next day we get to Bremen
Check-in with Cora
Check-in at the 5-taverns - each tavern built by 1 of 5 brothers
Grumpy Moose, Black-Bearded Brother, Stones, Even Keel, the River's Mouth
Felsen does some deals to sell the dragon meat in exchange for 400gp diamond dust and a house on the north edge of Bremen (house up on a hill)
will be a festival in about a 10-day (day 15 on egg timer)
Head off to Targos next day - make it there about lunch time
only Inn is “Luskan Arms”
go to a jewelry - Orpheus
three flags sailing - tavern - Birel's been getting very drunk
House details
lots of bedrooms (at least 8)
stable needs a new roof - part of it has collapsed
has a greenhouse that needs a little work
no furniture
Felsin leaves the Goat in charge, with 10g
Dragon Egg counter: 6/28
Session 40
Birel left a note “Gone Fishing, see you in Brynn Shandr”
Korin gives Vorona the Staff of Frost because they think she should be more like Korin's mom than Vorona's mom
Arrive at Bryn Shandr
rest the night in the temple
Raglan of Raglan's Random stuff - korin gets a walrus tusk orb to fill in the missing orb spot in his staff
about to head out
Dragon Egg counter: 7/28
Session 41
Rest the night, and come down to find the tavern pretty subdued
Artic - his son (jerome) was on a patrol that didn't come back -
drawing a pic of 7 folks who were on patrol
while talking to him, runner comes in about someone coming back
we see a runner running back
says the rest of the group is coming back, after rising from the dead
head out towards glacier
Birel lets us know we are racing Avarice (the white kobold we'd fought before) (of the eastern tower of the brotherhood)
Birel & Vellyn have a long talk about Birel's history and a bad egg of the brotherhood
in the end, Seelah volunteers to take a written account of it to Ray, who is Vellyn's partner so that Ray can try to get Ramardo to suffer repercussions. Also, apparently Birel's name isn't Birel, but no one blinks at that.
rest the night
keep traveling north east, past kelvin's cairn, then due east
Dragon Egg counter: 9/28
Session 42
keep traveling towards the glacier for 3 more days
have been traveling along the glacier - about a half dozen
see a group of 12 people coming down off the glacier - elk tribe
run in to a group of a 20-ish tigers led by Ajka (frost druid) & her Frost Rhino
we kill them all - with Verona killing Ajka
none of them are wearing tiger tribe insignia - insignia is of the Rhino and not Tiger tribe
half the elk tribe stays to butcher the Rhino
keep traveling on to the entry
find the frozen waterfall
Kai says the poem to open it, and sees various images over various party members, representing the powers that support us
step in the glacier
Dragon Egg counter: 12/28
Session 43
Start scouting in to the caves
first room has a sky boat
Verona retells the story of Shardalyn in the Dale
see a vampire spawn kobold that attempts to flee, that we kill
see a mist form come out of a tower, laugh, and go back in to it as we burn the kobold's body
pass the night
Dragon Egg counter: 13/28
Session 44
Peer through cracks in the wall to where the vampire came out - see in to the tower
Korin breaks a hole in to the wall
Rejuvenation Chamber - if take a short rest in tower
skeleton - wearing 4 pointed star holy symbol and bright white robes
head to the southern room with a fallen tower
we take a short rest in the rejuvenation chamber
Dragon Egg counter: 13/28
Jerrod ran Kai. Kai used no spell slots except a spirit weapon; which she got back on short rest from the Rejuv Chamber. Spell mem changed: raise dead → banishment; hold person → ceremony
Session 45
turns out Leopold and Professor Skant knows each other
we go east of the rejuv room
go out corrider to the east
fight a bunch of shadows; and some sort of hyena-vampire who misty steps away
fight a bunch of vampire spawn, and the hyena-vampire
we take a short rest
Dragon Egg counter: 13/28
Session 46
explore a bit more - fight 6 snow golems
hunt the vampire gnoll down to its lair, and use overwhelming force
head south of the gnoll lair
find a room with a frost giant buried in ice
find a room with an eldritch horror trapped behind a wall, moving
get back to the rest area, discover all the tribe members have been killed
Dragon Egg counter: 14/28
Session 47
Dragon Egg counter: 14/28
Session 48
Group gets back together midmorning
figure out that Avarice has probably gone down the worm hole in the room we found Leopold in
decide to look over the areas on this floor before going down a hole
go to the north room from the hole room
move to the area south of the eldritch horror room
we go to the room with mummy and investigate
wanders down to room with grove of trees
one of the trees is apparently animate and speaks old netherese (aka sylvan)
a creature of leaves comes out and can talk elven
survive due to the magic of the city
dryad feeds us magic pears - various effects including
charm of restoration - 6 charges of restoration
charm of purplemancy - 3x, cast faerie fire as a bonus action
charm of vicious mockery
charm of cure wounds
charm of sending
(Korin gets purplemancy)
find out some of who have traveled through
we ask the path to the city - its the SE exit
dark elves went to the SW
ask for us to help with those - S exit, came from city
we stealth down to deal with creatures that scare the dryad
4 creatures; clawed hands, single eye
we kill one, but then Verona decides to talk to them and succeeds
learn 5 points of info about the city
Illothoth watches over the city still - floating human skull
giant floating hands roaming around city
city fell because mythryl won't work while Spindle in the city - Spindle in center of city
need a ritual to enter the center spire - clues are in towers around the city
there is a scroll that can be used to summon a hungry mountain
suggest they could go eat the frozen gelatonous cube - they say they'll try
we decide to go talk to the drow, since Kai wants to talk to some drow since she's half drow
we head down the southwest exit
follow a winding path
path splits
And the drow attack
Dragon Egg counter: 14/28
Korin has “Charm of Purplemancy” - 3x Faerie Fire, as a bonus action, only purple light
Session 48
continuing the drow attack
one drow flies off
Korin, Leopold, & Verona chase it
rest finish off the other drow (so 2 killed)
we run in a room with pools
we find a tunnel that leads down to UnderDark, as well as tunnels that connect to all the other locations we saw holes to
we go back to the grove to rest
Dragon Egg counter: 15/28
Session 49
we have some discussions about the axe, Verona got geased by Linde
we travel some distance to the fallen flying city - necropolis
fell 4000 years ago
from the ramp leading to the city, see occasional things slinking through shadows
far end of ramp
statue with no features, 18ft tall, double jointed knees, 2 arms with 4 finger-claws, holds a huge hammer
bunch of ruins to the left
some sort of ampitheatre with 3 tall pillars in the middle
we go to check out the ruins
we go to check one of the parapets - (roll 8 on d20, 'high' chosen)
looks to be a mages study, covered ice - library, living quarters, 2 laboratories
books in frozen pile under ice, acid damaged run under ice
most places looks like room badly jarred - bookshelves knocked over - some things damaged by being quickly frozen
kai finds a not-quite-finished wand, with the drawing of a specific tree beside it
linde - finds 2 small rectangular parchment - tickets to ythrin's orchestra freshly back from their world tour
felsin - finds a hidden panel, and finds a series of runes needed to be used to raise part of the forcefield of the central spire
birel - finds a diary frozen open to a specific page - discusses meditating in the hall of weightless wonders, and how Solumnus and the tower resident making a monthly activity of it to improve their health
korin goes looking for dragon stuff - finds a painting of a dragon variety I've not heard of before - pink, delicate, lacy wings sitting in a flower - fairy dragon
verona - finds a summons Artorio Baleron - summoned to his quarterly duty to prestigitate the city streets
we go towards center - stopping at tower with a blue light at the top
abjuration runes on tower - though one rune is the rune for insanity - insanity ward - if step inside tower, we are likely to trigger the effect
go to the top of the tower
huge anvil with vivid blue runes - resting on top of the anvil is a hammer
6 armored figures stand guard around anvil
frozen corpse of wizard
inscription on the ceiling
< we call it here, so Dot can be present for the wizard moments >
Dragon Egg counter: 15/28
Session 50
Dragon Egg counter: 15/28
Session 51
Head over to the grove to investigate
get to the center and a giant treant attacks
turns out it is the netheroak, who has gone mad
we suggestion it, greater restoration it, and leave it to be abandoned in the city for another thousand years…
korin forages:
flower - flower to pretty to eat - aquatic rose growing in tree bowl - rose of lies - ignore it
vegetable - ome - tree growing vegetable - not cold hearty - harvest a bunch of roast later
fruit - bayelope - 'pedastal melon' - harvest a couple for eating now
seed - nyper - pink flower with thick stalk and cloud of seeds - not good for eating, but good for medicine
head to another tower near forest
has a large eye on it and hands - tower is missing part of roof
silver light coming out roof & windows
3ft glass orb on 2ft plinth in a 30ft circular chamber - eyeballs drift inside orb
“ask and we shall find” written on plinth
crystal ball filled with eyes - symbol of savrus, god of divination - knowledge requires sacrifice
Birel notices that there had been a sentence on the ceiling - so the phrase was on the ceiling
Linde touches the orb and asks if they can find the inscription on the roof
Dragon Egg counter: 15/28
Session 52
Dragon Egg counter: 16/28
Session 53
Korin ate a pear and got a charm of lightning bolt once, still has a cure wounds charm
head back
wander to the neighborhood to the right of entry
2 gargoyles taunt us - had been Avarice's
Dragon Egg counter: 16/28
Session 54
the party gets back together
some levistus cultists to come investigate verona's call lightning
we go towards the tower, and find a camp near the base
at the top of the tower, find Avarice
we take a short rest
Dragon Egg counter: 16/28
Session 55
search the room where we took a short rest
find a netherese ship in a bottle
wand - made of chardalyn - needs identified
metal pouch w/ gauze lining & leather straps - needs identified
wander over to the hall of music (since it was close)
head straight north to the wizard tower beside the music hall
lower 3 flight floors are just rubble
get to the 4th floor, and there is a statue of a woman - in gleaming metal
find a portion of the inscription:
find a cloth bag, green/red/brown - weighs 2.25lb
head towards a tower to the Northeast
Dragon Egg counter: 16/28
Assembled instructions:
“First shield thy heart with a wand from the Nether Oak” - abjuration tower
“second, summon a flame in the palm of your hand” - night hags - conjuration tower
“sixth, hide thyself behind a mask” - tower of illusion
“eighth, stand firm in thy circle of death and consume poison” - transmution tower
Session 56
While walking to the tower to the east, get attacked by cold light walkers
get to the tower - there is pink light - likely the enchantment tower
first floor has lots of the same phrase written in draconic, and frozen buckets & mops
above the door to the second floor “the crown knows all”
secret door
women sitting on an iron throne, with a crown
vorona takes the crown from her head, and the woman ages millenia in seconds
And see a draconic inscription: “fourth: coax a secret from another”
while walking back to the abjuration tower, run in to a group of 5 cold walkers
get back to the abjuration tower
vorona is using the hammer on the crown on the anvil
golems activate as soon as the crown is put on the anvil
and we will start next session with a combat
Dragon Egg counter: 16/28
Assembled instructions:
“First shield thy heart with a wand from the Nether Oak” - abjuration tower
“second, summon a flame in the palm of your hand” - night hags - conjuration tower
“fourth, coax a secret from another” - tower of enchantment
“sixth, hide thyself behind a mask” - tower of illusion
“eighth, stand firm in thy circle of death and consume poison” - transmutation tower
Session 57
Starting combat with golems
fight 5 magin (3 without armor) in the street
take a long rest
go to the tower to the north, we'd not been to before - The Observatory
walk past a clear domed building full of miniature terrain
kill a random Nothic
In the NE side - two buildings standing
enter the evocation tower
Dragon Egg counter: 17/28
Assembled instructions:
“First shield thy heart with a wand from the Nether Oak” - abjuration tower
“Second, summon a flame in the palm of your hand” - night hags - conjuration tower
“Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.” - divination tower, found in observatory
“Fourth, coax a secret from another” - tower of enchantment
“Fifth, quench the flame in thy palm with ice” - tower of evocation
“Sixth, hide thyself behind a mask” - tower of illusion
“Eighth, stand firm in thy circle of death and consume poison” - transmutation tower
Session 58
Head towards the necromancy tower, but got distracted by some undead in the streets
Killed a frost giant skeleton & 5 cold light walkers - vorona went unconscious repeatedly
find the tower of necromancy - seems like its collapsed
Linde talks with the ghost of the tower master
says Linde & Vorona may be his heir if they put it to rest
takes us 6 hours to uncover the hand - and dig him out
his ghost goes corporeal
hands us a necklace that be puts on around Vorona's neck
unties a cape from his body and puts it on Linde
removes a satchel he'd been holding - opens it, and pulls out a book, and hands it to leopold
hands ring to birel
hand bag to felsin
reveals final portion of inscription - “Seventh, trace a circle with the ashes of the dead”
says he'd be honored if his ashes could be used
Korin collects his ashes
And had a random encounter on our way out to take a rest – so that's where we will start
Session 59
We get to the ice bridge, and find a force arrayed against us
We had wiped out all but a few coldwalkers, when Auril took the field
We arrive in the pear grove and take a long rest
Dragon Egg counter: 18/28 (DI counter 1 of 7)
Assembled instructions:
“First shield thy heart with a wand from the Nether Oak” - abjuration tower
“Second, summon a flame in the palm of your hand” - night hags - conjuration tower
“Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.” - divination tower, found in observatory
“Fourth, coax a secret from another” - tower of enchantment
“Fifth, quench the flame in thy palm with ice” - tower of evocation
“Sixth, hide thyself behind a mask” - tower of illusion
“Seventh, trace a circle with the ashes of the dead” - necromancy
“Eighth, stand firm in thy circle of death and consume poison” - transmutation tower
Session 60
Resting at the grove
Korin's eats a pear - gives 3x 'vicious mockery' @5th level.
find a circle of dead nothics - turns out shibekki killed them while we slept, as part of the DI
we go and investigate the orb in the center – and find it protected by a force field
we find the place to do the ritual - at the bottom of the biggest buttress
in the entry way, we are told not to enter - we do anyway
enter in to a ballroom, where courtiers are having a masquerade ball
wander in to a side room, find a hallway
Dragon Egg counter: 18/28 (DI counter 1 of 7)
Assembled instructions:
“First shield thy heart with a wand from the Nether Oak” - abjuration tower
“Second, summon a flame in the palm of your hand” - night hags - conjuration tower
“Third, a burnt palm loosens the tongue. Shed a secret about yourself for all to hear.” - divination tower, found in observatory
“Fourth, coax a secret from another” - tower of enchantment
“Fifth, quench the flame in thy palm with ice” - tower of evocation
“Sixth, hide thyself behind a mask” - tower of illusion
“Seventh, trace a circle with the ashes of the dead” - necromancy
“Eighth, stand firm in thy circle of death and consume poison” - transmutation tower
Korin's 6 potions:
potion of liquid smoke - when thrown, makes a 5ft sq of smoke - blocks opportunity attacks
potion of disappearing ink - can wild magic surge while writing - need to spell name of individual correctly - can only be read by person addressed to
potion of hourglass - watch a 1000 years of time effects on a 5ft cube object
potion of fireball whiskey - weapon attacks do 1d4 fire damage, gain resistance to cold for 30 minutes
potion of undying hero - attunes - when die with it on them, or if fed to a person who died within a minute, revives them and heals them 1d8 per 5 character levels + 4 heal
potion of biodome - “get me the fuck out of here” in Loros
Session 61
wander in to member's lounge
wander across dias, and up and find a smoking room in a den, with a gem encrusted chest in the middle
fruits, liquids, pouches, in it - until Verona picks it up, and then it appears empty
wander down to the bottom door - 3 rooms
dark & forboding hallway
open window looking over a 35 ft gap, opening to another window
vorona turns in to a giant eagle and flies us across
other room
11 alcoves, shaped like a star
each alcove has a glowing crystal
crystals send out light, forming a bald man
vorona (as an eagle) notices a hatch overhead and tries to open it - with a nat 20
orb of ice room - shadow gem - vorona goes in first - and attacked by blade shaped voids
oval hall
10ft dome of translucent ice - actually wall of force - over shaft leading up from room below
glowing green crystal set above archway of door out
two blade shaped voids - don't seem to be affect wall of force
we kill the voids
we noticed that when Kai cast a toll the dead, the wall of force briefly blinked out
Dragon Egg counter: 18/28 (DI counter 1 of 7)
Korin's 6 potions:
potion of liquid smoke - when thrown, makes a 5ft sq of smoke - blocks opportunity attacks
potion of disappearing ink - can wild magic surge while writing - need to spell name of individual correctly - can only be read by person addressed to
potion of hourglass - watch a 1000 years of time effects on a 5ft cube object
potion of fireball whiskey - weapon attacks do 1d4 fire damage, gain resistance to cold for 30 minutes
potion of undying hero - attunes - when die with it on them, or if fed to a person who died within a minute, revives them and heals them 1d8 per 5 character levels + 4 heal
potion of biodome - “get me the fuck out of here” in Loros
Session 62
use thunder magic to disrupt gem, letting us step through wall of force
get in to an entry hall, say the name of the necromancer and walk down a short hall
enter a room with a 20ft radius effect that looks like stars
Korin searches a wrecked library
see someone peaking through the door - Korin calls hello, and Auril attacks
we destroy her in her owlbear form, and she turns in to a size huge ice statue
we destroy her in in ice statue form, and she turns in to a giant ice crystal
We pause combat:
init: Birel 24, <lair action> 20, vorona 19, felsin 16, linde 12, leopold 12, kai 11, korin 9, auril 6, demon 6, roc 6
Dragon Egg counter: 18/28 (DI counter 1 of 7)
Korin's 6 potions:
potion of liquid smoke - when thrown, makes a 5ft sq of smoke - blocks opportunity attacks
potion of disappearing ink - can wild magic surge while writing - need to spell name of individual correctly - can only be read by person addressed to
potion of hourglass - watch a 1000 years of time effects on a 5ft cube object
potion of fireball whiskey - weapon attacks do 1d4 fire damage, gain resistance to cold for 30 minutes
potion of undying hero - attunes - when die with it on them, or if fed to a person who died within a minute, revives them and heals them 1d8 per 5 character levels + 4 heal
potion of biodome - “get me the fuck out of here” in Loros
Session 63
We got level 12
Dragon Egg counter: 18/28 (DI counter 1 of 7)
Session 64
Leopold opens a magic door to archmage's study
a living spell that looks like darkness, comes forward and envelopes leopold who disappears
scroll - mountain that is a beast
Korin finds 3 tomes
treatise “On Draconic Wisdom”
treatise “On Draconic Paths”
pamphlet “The Rights of the Cult, of the Queen”
lots of discussion
we attune to the tower
we successfully move the grove over a couple 10-day
epilogue:
Vorona the spring bringer - helps boost crops
Felsin - tapped to become their clan's emissary and travel widely to help with trade routes
Leopold is having to deal with now being infamous - folks of the dale now fear him
Korin's egg hatches
Shibekki is now more widely worshipped in place of Auril
Hero
Session 65
About a year after the previous session
What we did
Korin spends the year raising “Frostfire” the wyrmling and reading about dragons and trying to learn how to parent
Kai has become focused on tending the shrine
Vorona - befriend children
Linde - spends time trying to figure out how to get home, even though she has a scroll that'd let her; also hasn't used sending
Birel - has been helping with reconstruction
Leopold - set up shop in Targos
3rd Day of Flamerule in 1489 of Dale Reckoning
5th Day - one of Vorona's befriended children brought 'trinkets' from the 'mass grave of monsters' - 3 kobold teeth, 2 dragon scales, dragonegg shard
monster's grave up in the mountains
kids leave us to a cave about a day away
in the cave
dead human - in purple stained leathers, with a mask with horns, killed with longsword about 2 weeks ago
2nd dead human, dressed the same, killed by arrows & bolts
half-elf, dressed the same, sneak attack
get to a place with lots of fungus
find lots of dead
find egg room
find a map - village to the south of spine of worlds, and map with some directions traced on it
“note with numerals in column - everything must be freighted south to the Neytar - Rezmir allowed us to keep some things
find a lot of bodies - some in purple armor, some only with purple cloak
back in town
cloud crashes in to the mountain
while meeting in a tavern to go gather, they meet up with a confused human - Tepin
gather the next day, everyone meets Tepin
Tepin explains the cult of the dragon is a problem
Session 66
8th day of Flamerule 1489
Leopold sent a sending to a friend in Waterdeep to get a message to lord neverember
cue shopping montage
gather that evening at Leopold's:
“Tepin says Skyreach destroyed. Duchess party perished. Rezmir and Modar escaped. Blagothkus killed but said army gathering to fight Tiamat. Going north to find army.”
“sad news, we will inform as necessary, priority 1: maccath is missing. last seen in sea of moving ice. ask her about draakhorn, then report to waterdeep”
“Dallah will send details”
scroll appears by magic
scroll has more details
Session 67
Korin has a meeting with Orpheus outside of town
we head north to look for Maccath
day 1 travel
day 2 travel
day 3 (11th Flamerule) - arrive at the sea of moving ice at sunset
Session 68
12th of Flamerule
go to AnkaJuk's Bell - on the 3rd stone
negotiate for a ride
spend a night at see - 13th of Flamerule
AnkaJuk warns us this is the place of Icydeath - and he says its suicide to go in there
but drops us off, with no promise to take us home
chasm below ledge we are dropped off on is full of chewed on bones from not-humaniods
we climb the stairs up the chasm
find a village on top of the iceberg
wall of ice made of 10 frozen corpses - dwarf, 3 goliaths in local tribal furs, 3 luskan militia, 3 humans in local tribal furs
20 structures - 10 of iceblocks, 10 of double walled seal-skin yurts
as we approach, people come out - ~50, half of which are children, 2 taller adults
Vorona and headman ended up in a 1:1 fight - Vorona loses
Session 69
reiterate that since Vorona lost, we have to leave
we manage to get to talk to their druid
says they've spoken with Frozen Death
and all they end up doing is having to hunt for the dragon
find out it'd be a bad idea to mention we killed the other white dragon
we convince her we are determined to go after the dragon
she rolls back a rug covering a secret passage to the dragon
40 feet down, mist starts coming from below
end up in a chamber with one exit, with a dozen baskets
exit leads to a T, that curves off in two different directions
Korin leads left
Kai says something is in the next room, at which point in time Tepin summons a white drake
kobolds attack mid conversation
explore a bit more - find another stairway up
while walking the sick villager to the stairs up, run in to Maccath
seems confused - thinks Leopold is a hallucination
says with Leopold's help maybe we can finish it
translation in the scriptorium
talking with Maccath
ask about Drakhorn
it was here - it was in the treasures, which are stored in the scriptorium
a few months ago a group of humans in purple robes - the negotiated with the dragon to take the device away
she did get to examine the device - is willing to share her knowledge on it
Arauthator - the Frozen Death
Session 70
kill the ice troll guarding Mccath's place
Mccath takes us to scriptorium
many things stolen from host tower, much in the scriptorium but some in lair
she has been to the lair but never without the dragon watching
two entrances to lair
one is large hole in scriptorium - says where dragon normally hangs out
one is “The traps” - but would need to bypass a number of the dragon's minions
more passages in & out of lair - but they are underwater
no way to escape while dragon can fly
try to read the scroll - have to resist being sucked in to - draconic & abyssal
mildy damage spell scrolls: gaseous form, haste, protection from energy, water breathing, black tentacles, fire shield, wall of fire, hold monster, chain lightning, disintegrate
ask about cult of the dragon - scrolls
elegy for the first world
copy about nature of dragons ruling over humans, and how that was supposed to come to be
mentioned being interested in greater wyrms
when McCath's party fought, the dragon used spells
McCath mentions a ship - takes us to the dragon's Trophy Hall
we see a ship that had been disassembled and moved in, with an open treasure chest on it
also, 2 remorhaz, 3 ???, 5 yeti, giant squid
get jumped by a small group of frost trolls - 4
And we leave off, with Verona beserked
Session 71
Vorona attacks Leopold and then drops out of berserk
we decide we need a short rest to prep for the dragon
head down a rope ladder, end up on an ice platform
we start the fight
notice 2 scrags to the north, with Korin walls off
dragon comes up from under the ice
it gets fireballed a lot - vorona used all but 1 charge of her necklace of fireballs on it
Korin finishes it off
2 scrags are still alive.
Session 72
Session 73
15th of Flamerule
teleport to Luskan Host Tower
south tower - room 231 - tell james to give a discount from Maccath
14th wing - basement - stitch witch - for hat of disguise
Maccath gives Linde a portable hole and Korin a green bag of holding
James sells us:
250gp amulet of nondetection (Kai)
2000gp amulet of health (Korin)
Linde orders an Amulet of the Planes - for 8-10 weeks
find out someone is going to be buying an amulet of scrying to scry for the person who stole his bag of teeth (aka Leopold)
he make things of metal disks, and his favorite thing to make is magical telescopes for complex magical workings
meet Violet - fairy seamstress who makes hats
Kai buys a non-descript person hat-of-disguise for 300gp
Korin buy a cowboy hat that matches their scales for 15gp
Leopold buys a top hat that changes color to match their outfit for 50gp
Tepin, Vorona, and Leopold go to the beach
Birel talks to her friend
we were hanging out in the Tavern (Boar's Cup and Den - Tavern & Inn), and Tepin went down to the bar to get a drink
Session 74
3 half dragons - red, blue, green
3 altered humans to have wings - have large draconic tattoos
~dozen human/elf/half-elf
absolutely no missives, writings, magic items
Session 75
find the innkeep tied up in the basement
we stay with Mccath for the night
Tepin mentions getting a scroll, with the runes for getting to Waterdeep
Korin casts teleport circle to Waterdeep
half-elven monk is waiting - Leosin Erlanthar
circle took us to the North Ward
meeting of the Council of Waterdeep - we've been summoned
Remalia Haventree's husband was killed by the cult
on our way to the council, pulls us in to an old tavern - “The Tangled Vine”
briefs us
a few years ago the Cult of the Dragon has gotten more active
new leader has shifted their purpose to bringing Tiamat through to Prime Plane
a few things probably the case:
something attacks the tavern we are in, coming from the Fey side
some sort of blood ooze - 3 of them
Korin banishes one, and it goes back to the Prime
offer us free room & board for helping with the oozes
Session 76
walking through the streets chatting
ask to wait in a courtyard
taken in to the chamber - large round room, no table - groups with a leader and their retinue seated behind them
halfelf man, dressed green velvet
human man, bright plate armor
Remallia Haventree of the harpers
human man, studded leather, picking at teeth with dagger
dwarven man in chainmail - tunic w/ hammer of mithral hall on it
human man, black leather overcote, with dagger
elf man, extremely elderly, in green & brown leathers with a silver crown - from Emerald Enclave
King Melandrach, of the hidden elves, of the Misty Forests
King Melandrach of Misty Forest. Elf Fighter/Druid
human man, wizard robes - representative from Silvery Moon
human man, merchant grade linen clothing, leaning on walking stick missing lower leg recently
human female wizard, navy blue robes - clearly very powerful
in visitor section with us, woman in golden daydress, eyes are golden with slitted pupils, wearing a fire opal
disagreement about how to go forward - and if there was any actual evidence
Wizard from silvery moon has some idea of where a mask was - saw
King Melandrach of the Misty Forests - says needs help to free up the elves to help
golden woman asks for a word with Korin
Elia - a gold dragon - from the Metallic Council
invites us to speak to her faction - the good dragons group -
gather in the nether mountains - will not commence until all arrive
from south of nether mountains, and find river, and follow to its source
“From the south end of the Nether Mountains find the river and follow it to its source. The clearing at that spring”
Options
investigate attacks on Misty Forest
pursue mask wearer spotted to the south
journey to the Nether Mountains for Metallic Council
go to talk to Taern Thunderspells Hornblade of Silverymoon - find out about mask spotted to the south
info is from yesterday
one of his clerks is a diviner -
mask gives affinity to wearer to interact with that dragon type
Varrum the White - is to the south - doesn't have his mask on him
suggests talking to lady silverhand - she might be able to get us to Boareskyr Bridge
Plan:
deal with dragonhide
tell old elf we'll be down to help, after we investigate tracking the mask
get silverhand to teleport us to the bridge
people want to do more shopping
book shop
dragonhide
dragon tooth arrows
Session 77
Session 78
start at the book store, since it seems like lots of folks are interested…
19th of Flamerule
Mirtle turns out to be the Frog sitting by the well – “Well Read” is the name of the book store
find out someone bought most of the obscure dragon lore books a week ago
Books Korin buys
“Dragon with a girl tattoo”
“101 ways to feed your dragon”
“The soul of the warbling dragon” - poetry - written by a dragon who is bad at poetry
Kai goes looking for Shibekki lore
Linde looks for things about Fey, Fey Realm, and Archfey
magic books
book of alchemy - long book - take a long time to read - 1lb of lead in to 2lb of gold - takes 3 months
large tome - From before he dug below until we went to find him - 500 years history of waterdeep - can find out info about waterdeep in 10 minutes
thin volume - watch what you say my child they are listening - folk tale warning stories - do not read for more than 59 minutes or else
book - written in gibberish - book of a soul - unknown whose soul is in the book - Poland Glittersong
mediocre alchemist, who accidently wrote a formula backwards and put his soul in to the book he was writing
turned body into a golden statue
ornate old volume - bar songs - largely bawdy songs
ancient rites & rituals - requires a wis save if read
thin volume - single page, with a series of numbers, that imprint on to Tepin's mind - grants “Divination” once per long rest
journal - bound in the skin of a screaming face
book gilded in gold with sapphires set in to it with wings etched on the cover - wasn't in the inventory
leather with 4 blue stones with embossment of someone running
disgusting energy book - reddish book bound in brass designed like crush rib cages - diamond shaped shield in center, with garnet
the dao of fire - recommends reading one of the other elemental books first
spellbook of the great pudding wizard - 30 pages inked over - single spell: “conjure sparkly” - 2 bright pink “black puddings” 2/day
math book - shortcuts on crafting of magic items
not today death - book of rituals to extend life - possibly a precursor to lichdom
book with map of faerun on cover - unknown language - some sort of atlas
cookbook using spell components - Duval Dupre - famed arcane chef
hard to handle book - likes it fading in and out of existence - written in ethereal plane - includes techniques for trying to get in the ethereal plane - grants “Dream” spell at will
Tepin - book of exalted deeds - appeared unexpectedly in the stack, and it wanted to attune to Tepin
Head out of town to talk to Delan
has a winterwolf companion
doesn't really tell us more about princes - doesn't know them well
things to watch out for in the forest
go back to castle ward - ask to meet Laereal Silverhand
while waiting several hours, Korin steps out for a few minutes and comes back an hour later with another book - the Ethereal Book so they can send dreams to Frostfire
Kai asks about Lord Neverember -
Konrad Brawnanvil - is one of the most resistant to the alliance
unclear how Zhentarim and Order of Gauntlet will work together - since they exist to thwart each other
Korin asks for transport -
she teleports us - off-target, but 48 miles from where we wanted to be
Session 79
20th day of Flame Rule
Vorona casts Wind Walk
keep exploring in cloud form
take a rest, because we can't find the place
21st day of Flame Rule
tepin borrows the canary and scouts – and sees a place someone built
windwalk to the mesa where tepin saw this
check out the roadway in to ruins
Kai does a commune, and learns we are at the _wrong_ ruins…
follow road to another ruins
a small town built into a cavern, where it look likes most people live in caves over it
cliff at the end canyon carved with arcane runes - protection, maintenance
statues talk - hype Didreus
made our way in to the tomb of Didreus
Session 80
north room has a well in the middle with a bucket
lever and basin on the north wall - we don't mess with it
well appears to be very deep, and surrounded by red mushrooms
west and east walls labeled safe in chalk
head down the corrider
We head down the corrider to a room covered in tapestries
head south, and find a library that has been emptied of books & scrolls
undead librarian - Ilda
complaining about being a failure because the books & scrolls were taken
hopes they made their way to Candlekeep
Korin put “An Acolytet's Book of the Gods” on the empty shelves
books from this library have a book plate in the cover
tell us about the pool
double doors leading out of library are to the Receiving Room
do so with humility
be prepared to give gift
someone with purple robes did come through - had 6 or more friends, spoke of those fallen
Session 81
Go through the east door
get asked to leave a gift by a giant man
Korin leaves a spells scroll of Haste, others leave other less valuable things (chainmail, a necklace, some dragon claws)
heading out the north door, at the giant's direction, we find stairs up to a room
dining hall with a head table, door to the east labeled danger?, door to west labeled danger with stairs down
5 creatures sitting at a long table - purple skin, green barbed beards, tail - bearded devil?
talk with them - they were contracted muscle
vorona arm wrestles for 5 cp
apparently “the claw” mutters about a mask in his sleep, and needing to find it first
bound in service to Zariel - rightful lord of the 1st of the hells - she sent them here as part of a contract
stairs down likely lead to treasure, but are also dangerous
head out the east door, down a short hallway to a chamber
divination pool room
double door to east and double to door to west
battle happened here in past - arrows, etc - dead cultist w/ slit throat by a dragon's tooth
go out the east door
stone sarcophagus
hidden door
talk to the spirit
Korin does a polite walk around it, with head bowed
forgives Korin for their earlier rudeness
tells us that “Varram” has been taken by the Yuan-ti and he will open the door to peril
walk through the door, get attacked by 2-headed snakes from the ceiling and yuan-ti
Session 82
proceed down the tunnel
start heading up stairs
Session 83
we talk with the yuanti
Kai talks them in to giving us the hostage in exchange for us leaving and healing some of them
we teleport to Larel
we rest the night and get a level
use windwalk to travel
2 hours in to travel - see a pair of black dragons circling a caravan
maybe we will talk to the merchants next time…
Session 84
talking to merchants
green tiefling - Kamor
large bald humanoid
grey skinned elf
had been traveling from Baldur's Gate
Linde asks about dragon colors saw:
get handed cards for Caymoore Tomilson
“if its starts to get dark in the middle of the day, just take cover”
travel another 2-ish hours to Misty Wood
so about 5 hours from start of travel
get shot at briefly, until present token showing we are on the King's business
2 hours later led in to village of Altend
monument to an elven ranger - moss covered
carefully hidden in the forest - built in tree top, and difficult to notice
rope bridges between buildings built in forest canopy
Galen - Warden of Altend
Talk with a young guardswoman (who has a druid wife) - Susan
barrin - mother has talisman he is trouble
faestore - wiped off map - half day down a path
dragon + 15 followers
we stay the night with them
Shifty man went Nightwalking - took raven along - Galen
Galen goes for a walk in the night – fiddles with a necklace
Lure Galen's crow over
Session 85
discuss what to do next
Linde sends Galen a sending at like 2am asking law questions about charm magics
want to confront the shifty guy
confront the guy
Tepin does a divination about which of 3 lakes the dragon might lair in
we wind walk 30 miles to lake #1
find an old woman trapped under a tree
Linde notices a tree moving
Korin moves forward to free her
grants Korin a blessing, and everyone but Kai
vorona figures out the garland are druidic talismans
Korin notices the mist is thicker near the body of water - impedes vision
we avoid getting eaten by giant spiders and a spider person by going back to windform
get to a pond with a waterfall
while we start to move towards the waterfall, the dragon pops out and breathes…
and Leopold runs off in fear in to the forest:
Spells running:
Draconic spirit - providing Korin poison resistance and a mount
Heroism - cast by otto the crab
Armor of Agathys @ 3rd level
has 2 hp left
~20 minutes left
wearing a druid garland
wind walk - lasts 8 hours
Session 86
Dragon Fight
round 1:
round 2:
(stopped tracking by round)
surprise 2-headed giant pops out a secret door and attacks Korin
fireball a bunch of cultists - 2 don't die off the top
fireball 4 more cultists & 2-headed giant
Session 87
Session 88
Spells running:
And Gold Dragon is around for another hour…
Gold dragon is down 65 hp; so 191/256
I believe the date is 23rd day of Flamerule 1489 – so 1 year until Canary is usable again.
Sent to Cappi:
Just as a FYI:
So the gold dragon can shapechange in to any humanoid.
“War Priest” has Revivify 1/day not from a spell slot. (ie, doesn't need components)
I mean, Korin is going to ask the gold dragon:
“Bahamut knows all magics. Can you turn in to something that can revivify my friend?” (and rely on the dragon knowing that war priest is a thing that exists)
And if the dragon can't fix Vorona, I have a backup plan too.
This of course could be foiled by Vorona's body not getting back to us in time.
Session 89
Gold dragon explains it can't be _any_ humanoid, but a specific one
Kai petitions her god to revive Vorona
Linde pulls out a robe of useful items and starts pulling off patches
100 gp gems: jade, jasper, amber, diamond
100 gp: obsidian dagger
100 gp: string of 3 emeralds
also a feldspar stalagmite, with an elven skull of pink salt, and an amethyst tiara – “here died Vorona” - into a memorial
Find a secret room behind an illusion
shrine - with white eyes
3gp & trinkets in water
2 hollows - a stone kneeler
kai recognizes as a shrine to Fenmarel Mastalene - elven god of outcasts, scapegoats, solitude
journal
wants to win back favor of father initially
later is trying to bring father to his side; father is mildly demented?
talks about how Severin summoned the mask and has to send it away
Find another secret room - finished fancy
8 bottles of Evermead - rare
30gp
120sp
200cp
1 silver trade bar - 20g
a bunch of tapestries - in the portable hole
Korin & Leopold have an intense conversation
Linde & Magmel have a conversation
Korin comes back, counts coins, and distributes shares to people's hoards:
Each person's share of the coins of treasure contains:
1 pp 160 gp, 420 sp, 1367 cp
(This is splitting all the coins, and treating the trade bars as coinage – but putting no value in to any of the trade goods like the mead or tapestry)
Y'all should add that to your character sheet
Dream to Frostfire:
Korin is walking down a snowy path with Frostfire, and begins to speak: “So we went and fought a green dragon today. It and its rider had been attacking elven towns. We killed them but Vorona died and we don't have the diamond to raise her. We are going to Waterdeep tomorrow to see if we can find one.
We'd been fighting the dragon in its lair and it had dozens of cultists. We'd killed most of them, when the badly injured dragon grabbed its rider and retreated through the water to a back room. We looked around a bit to make sure it wasn't escaping to attack the town, and then Vorona & I decided to see if we could scout ahead to find it. When we came through the watery tunnel, the dragon ambushed us along with its rider. Vorona went down to the initial breath weapon and the rider shot me twice. I don't know why she hadn't healed herself - I mean, I'd healed myself and the green dragon had healed itself and its rider. Kai and Linde rushed forward to save us, but the dragon chomped Vorona once and then it was to late for her. Linde and Kai saved me. I called on a gift from Bahamut, summoned a gold dragon, and put up a wall of force so we could heal before engaging the green dragon. In the meanwhile, the gold dragon had killed the rider. I dropped the wall and killed the Green Dragon. Admittedly, the Gold Dragon had done most of the damage. It'll be another year before I can summon a dragon again, but I think Bahamut would approve of that use. We brought the Elven Prince who had been killing his own people to sacrifice to his god of outcasts to justice. Though Bahamut might have preferred we bring him back to the king alive for justice – sometimes you just have to do the good you can do.
And then Linde teleported us back to this elven town that gave us hints on where to find the dragon. But it was weird, this goliath sister of Vorona she'd never mentioned showed up from the frozen north in the middle of this obscure elven village where we were staying. And she wants to come with us, but has no idea what we are doing. And she doesn't seem upset Vorona's dead - more just disappointed she didn't get to hang out with her cooler old sister? Apparently Vorona has died before. A lot. She never mentioned that, or maybe I forgot. And like the sister is from Vorona's tribe, but not Vorona's mother's tribe because apparently Vorona is part of two tribes?
But the dragon Chuth killed Vorona, which I think made him the Queen of the Tiger Tribe. Because that's how Vorona became the Queen. And then I killed the dragon, which I think makes me Queen of the Tiger Tribe? Do tribes have Queens? I'm not using the axe. Its dumb and makes you do dumb things. I don't want to be Queen. I wonder if Vorona's sister should challenge me and then if she won she could be Queen of the Tiger Tribe. But what would happen if she couldn't beat me in a fight? That would be awkward and then I might be stuck as Queen. Maybe I can give her the axe? Or I could give the Axe to you just like Vorona's Mom could have given her the axe, and then you could be Queen. Though your probably to young to be Queen even though I'm sure you'd do a better job than Vorona was doing.
Any way. Today was pretty tough for a lot of us. Leopold isn't dealing well. I don't know if we will be able to bring Vorona back, or if Vorona even wants to come back. I mean, her entire thing was she was angry her mom killed her and had to come back and fight her mom. But she did that. She won. I guess now she could come back for Leopold? Like she's left the North and her tribe, err, I guess tribes. And this new sister coming from nowhere feels weird. But I guess maybe she's supposed to be with us? She seemed to invoke some god and say maybe it was their will. I didn't recognize the name but it sounded like that polar bear lady but I don't she was a god.
Hope things are going well with you. How are you enjoying your time with Orpheus?
But I should get some sleep now.”
Session 90
discuss what next
read druidic on raven token: “Daughter, I have dreamt of your mother. She smiles. Be very careful. I don't know what fate awaits you that would please her such.”
teleport to Waterdeep
meet with Lareal
questions the black dragon mask person
apparently Neuronvain had died during the purple pox
she asks the king to show up - but he's … slow …
korin asks about the Well of Dragons
in middle of meeting, horns sound and another adventuring group returns - not doing well
at least one dead, a couple badly injured, missing some horses
Laerel raises from the dead one of them
Daren he was consumed - did not return
says they were just outclassed by the foe
Kalem Bravesword -
village of Ravensford attacked
overrun by a turtle the size of an island
do a little quick shopping to get potions of fire resistance
head out to town
rested the night - 25th of Flamerule
get to town midday
fight an ancient dragon turtle (but it didn't have the mythic phase2; no legendary resistances)
rescue 175 of the 300 villagers
Spells Running:
Draconic Spirit (11hp/50hp) - resist lightning
Armor of Agathys @ 4th (dropped to breath weapon)
Fire Resistance from casting fire cantrip
Session 91
Villagers are going to keep the turtle and use proceeds from it to rebuild
Teleport circle back to waterdeep - to the Harper's HQ
meet with King
can meet with Laurel tomorrow at 10 in the morning
head towards Tangled Vine
Tepin gets show with a poison dart, but resists the poison
we chase down the purple cloaked assassin across the rooftops
Orb of Dragon's Breath - 3/day - 6d8 acid damage - 90ft range
Kinde sends a sending to the harper's about the capture assassin
Korin spends the entire time until they arrive attempting to teach him of Bahamut and joy of serving Bahamut
Reminder for me where we want to go next to talk to dragons:
from south of nether mountains, and find river, and follow to its source
series of caverns to host representatives in the clearings by the spring
“From the south end of the Nether Mountains find the river and follow it to its source. The clearing at that spring”
Session 92
Korin fails to convert the cultist
Rest the night - 26th of Flamerule
next morning - Tepin is missing a piece of jewelry
we track it down to a greenhouse of a nearby noble's house - Borkun Manor
it was stolen by a tiny purple furry creature with two long tails
Kai befriends it
name is apparently: “Aaaaa!”
its probably from the feywild and was brought here by a dragon called here - but was dropped
Mathilde Borkun
Session 93
contact Laurel and let her know we were detained, and would like to reschedule
Korin suggests going to the “Well Read” in case more books about dragons that have shown up
Leopold asks about spellbooks or spellscrolls
Meet with Larel
questions Kai about Aaaaa!
brief her on the King & the green dragon
says she might have a lead on another mask
says likely most important task is to go talk to the Good Dragon Council
has a diamond to resurrect Voronoa
but some question if it'll work, because she's both been reincarnated and is shadarkai
figure out we should go talk to the temple of the raven queen
Wander to the temple of the raven queen - on the edge of the city of the dead sector
priestess casts commune - Don Hawk Benthar
does vorona want to return?
is she permitted to return?
can she return to that body?
Kai casts commune and has a chat with her goddess
try to resurrect Vorona and it fails
Session 94
We loot Vorona
Go buy a map of the region around the Nether Mountains
At Zabeem's, Korin buys 300gp of small loose diamonds for use with a Revify
return to the Tangled Vine to rest
Rest the night - 27th of Flamerule
contact Larel - have lunch meeting
In halls where ancient echoes sing,
Beneath the stars on silver wing,
There soars a lord of scales and flame,
Bahamut, revered by name.
His eyes like sapphires, cold and wise,
Reflect the truth of endless skies,
A beacon for the Dragonborn,
Whose hearts with honor are adorned.
With crown of light and breath of fire,
He guards the realm of high desire,
A king whose justice rules the night,
In regal strength and radiant light.
Oh, mighty Bahamut, divine,
In dragonborn souls your glories shine,
Majestic ruler, fierce and grand,
Protector of this ancient land.
Session 95
Tepin goes chap shopping at Tommal's
In the morning, we teleport to a tavern
Larel takes us down to a room with a lot of rolled up scrolls that teleport to places
“Stag at Bay” tavern - innkeep was asleep
Korin copies the rune circle
Everland - see a set of 4 towers
“From the south end of the Nether Mountains find the river and follow it to its source. The clearing at that spring”
looking at the map, under “Nether Mountains”
river 1 - left
river 2 - under N
river 3 - under h
river 4 - under M
river 2 - where the spring for dragons is located - only of the 4 rivers that starts at a spring
ask about well of dragons
per Bowered - agent in south - originally draconic graveyard build in a dormant volcano
founded at well of dragons because of plethora of dragon bones
well of dragons - name of fortress by cult of dragon
used to facilitate creations of dracoliches and undead dragons
later converted to a temple of Tiamat
creating an army
Severin planning a ritual to summon Tiamat from the 9 Hells
Elminister calling up representatives to meet him there
built at bottom of a caldera of once active volcano
historically shielded in shadow magic, and contained many rituals of dragons
once taken over by the cult, was not used as such
geographically: North of River Reaching and Sunset Mountains, SE of battle of bones, East of skull gorge
with the well, large of cavern - “chamber of ascendance”
getting assistance from the hells - but unclear what sort
show him my teleport circle glyph that I don't know where goes
gives Tepin a book to let him learn to elven meditate - so he can study his book faster
show 'Scroll of Comet' to Crowen - who is a little worried it exists
Stay the night at Crowen's
Session 96
Spells running:
morning of the 29th of Flamerule, near the river fork
Session 97
Session 98
Tepin turns in to a gold dragon and trashes the red dragon
we move off, and rest the rest of the night
then head north
find a rock slide, with something shiny buried
detect magic shows some magic on rocks - fragments of blue glass or stone?
find dead black dragon buried
sapphire dragon horn piece
find some woods with traps for size large
walk across a crest, and see the Glade
The Conclave
groups of each metallic dragon type
a group from the crystalline dragons
a group with a tree dragons
Session 99
evening of the 30th of Flamerule, near the river fork
Brass - mostly younger, elder is ancient
Bronze - set of 5 about the same age - leader's 3 brothers & mate
Copper
Silver
argument ongoing - no need to wait any further, we don't really need the others
says korin should come back without friends
Prentarthur - leader, strong dislike and distrust of dragons due to long history (rage of dragons)
Gold
Plant
Gem
Elia comes over
go talk to Ireuthra
must gather all the armies we can muster
must wage a huge battle so they don't notice a group sneaking in (us) to bring it down
likely less than a month
one mask is still in transit
once this is done, the masks must be given to Ireuthra to be taken beyond the mortal planes
Session 100
Session 101
3rd of High Sun
discuss time & fey realm stuff
try to figure out if we should push back attack time
Decide to do the attack ~17th
Go and talk to the King of the dwarves
Council time
Lord Nevember has a new advisor - super tall half-elf in black leather
Laurel - 17th of Elaint for attack
Korin gives a stump speech
Well of Dragons - location known
Lord Nevember wants us to leave tomorrow morning for Thay
associate gave us a necklace that if we shatter the bead, will be transported to a pier that can get across the sea of fallen stars
clear from how she moves, that she's assassin
Xonthal's tower is near Mount Hlim, the southernmost of the Greypeak mountains in the Savage Frontier
Session 102
Magmell wanders off, sees a person hand off a scroll - purple hair, black cloak
stuff with assassin
get the scroll
teleport in to a fountain of a town square
lots of towers
merchant tells us not to go in
everyone who goes in, either dies or comes out crazy sometimes speaking different languages
figure comes out on balcony
get to 8 way w/ sundial
go north, get to sundial
go east
get to 80ft room with a large pool in the middle, garnet hovering in the middle of the pool
4 large creatures in the water
we walk around the edge, ignore the garnet, don't get attacked
we try to walk away and end back at the entry to the pool
Session 103
kill the lobsters
find magic items in bottom of pool:
6 pot healing - 1 to each of us
1 growth - magmel
1 fire breath - magmel
1 wand - (korin to trade)
3 dagger+1 - kai, (korin to trade)
drift globe - (korin to trade)
elemental gem - sapphire - air - (korin to trade)
get back to the 8 exit room
go north east
go south east
come to a 90×150 ft room
sheep & 2 cyclops - all appear frozen in time
as soon as enter, things start moving
cyclops challenge to a throwing context
Magmel uses a potion of growth, and out throws them
the boulder the cyclops threw splits open and turns in to a sapphire
“defeated them on the field of katar”
go south west
And the flowers attack! (when someone casts mage hand on one…)