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| vecna:sessions [2025/09/13 02:54] – [Session 15] jerrod | vecna:sessions [2025/12/13 04:45] (current) – [Session 17] jerrod | ||
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| * control water + wall of force + 100ft cliff in the sea makes it trivial | * control water + wall of force + 100ft cliff in the sea makes it trivial | ||
| * notice the lead archaelogist has a partially dead hand | * notice the lead archaelogist has a partially dead hand | ||
| - | * | + | * take us back to our camp |
| + | * have some divine casters with a 7 pointed star | ||
| + | * followers of Celestian, the far wanderer | ||
| + | * have a wizard - Laysa | ||
| + | * explains why they are there | ||
| + | * many of the folk on the island are cursed | ||
| + | * disturbed something they shouldn' | ||
| + | * Kyuss (god) cursed them | ||
| + | * here because some divinations said they should come here to remove the curse | ||
| + | * some of the items stored in the tomb of Akerakk are they key to removing the curse | ||
| + | * know where the entrance of the tomb | ||
| + | * Complex built by outsiders | ||
| + | * found entrance and 2 false entrances that are trap covered | ||
| + | * evil skeletal mage kill some people here & took some treasure | ||
| + | * Looking for a collection of items stolen by the evil skeletal mage some time ago, and are in the dungeon: | ||
| + | * Ebony wand decorated with bones and feathers | ||
| + | * Ring of golden stars | ||
| + | * Sacred scimitar dedicated to serpent spirits | ||
| + | * Set of copper tablets engraved with incantations | ||
| + | * Crystal orb used in rituals | ||
| + | * Blue silk sash used in ceremonies | ||
| + | * Talo & Vogren - their priest & healers | ||
| + | * advice | ||
| + | * reciprocity - don't take something without leaving something in return | ||
| + | * respect - money, food, crafted items, act of kinds gain spirit' | ||
| + | * they can help heal | ||
| + | * Marian - human woman studying spellbook | ||
| + | * really likes magical traps | ||
| + | * will do ritual to fix the curse if we get the items | ||
| + | * more interested in the magical traps than removing the curse | ||
| + | * very interested in Acerrak | ||
| + | |||
| + | * notice that Marian is a demonic outsider very well concealed -- counts as a secret | ||
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| + | ==== Session 16 ==== | ||
| + | * (retcon) Spider attunes the demonicon | ||
| + | * Wizard turns in to Rakasha, and 2 Erinyes attack | ||
| + | * find a lantern of revealing and gem of seeing | ||
| + | * take a long rest | ||
| + | * start going in | ||
| + | * see a message beyond traps: "The blue one craves your magic" | ||
| + | * center room | ||
| + | * in pit, there is a door behind the illusion | ||
| + | * a set of casks with symbols | ||
| + | * green star - boring - bad | ||
| + | * blue square | ||
| + | * green moon - elixir of health | ||
| + | * red square - potion of gaseous form | ||
| + | * blue circle | ||
| + | * green circle | ||
| + | * red star - bad | ||
| + | “A septet of libations I present to you, | ||
| + | But only one will help you escape this tomb. | ||
| + | Six drinks are magic; one is mundane. | ||
| + | Those marked with stars are vitality’s bane. | ||
| + | Blue is neither blessing nor curse. | ||
| + | Moon cleanses you of illness or worse. | ||
| + | Green’s neighbor is never boring — | ||
| + | Drink deep; pass through the flooring.” | ||
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| + | * gaseous form in to the room below | ||
| + | * short hallway to a room full of fog | ||
| + | * 8 sided, many doors, can't see anything | ||
| + | * most of us get split up | ||
| + | * by pass some traps | ||
| + | * get to a room with statues - fight a bit until Tungsten talks to them | ||
| + | * get the **Scimitar** | ||
| + | * find the way to the library - and reunite with Pep | ||
| + | * we each get a +1 stat -- +1cha | ||
| + | * and journal, that says the crypt door password is " | ||
| + | * found **copper tablets** | ||
| + | * find a room with castings for simalcurum | ||
| + | * and a the **crystal ball** | ||
| + | * notes say the crypt door password is " | ||
| + | * go back to the entrance, to explore other areas | ||
| + | * there is a tree, doing meditation, and vines that hate it, and some invisible willowisp | ||
| + | * winklevoss | ||
| + | * willowisp whispers: | ||
| + | * "the master of this tomb longs to be free, would you if you were he?" | ||
| + | * "the next challenge is crushing, move fast" | ||
| + | * finds the **wand** | ||
| + | * find a room past some constructs | ||
| + | * find **gold ring** | ||
| + | * found everything except one thing - go to the final room | ||
| + | * and see skeletal figure on a throne... | ||
| + | * and that's where we will pick up next time | ||
| + | |||
| + | * items in vault | ||
| + | * **blue scarf** | ||
| + | * ring of elemental command | ||
| + | * tome of stilled tongue - talks to vecna | ||
| + | * rod of pact keeper +3 | ||
| + | * rod piece - mirage arcana | ||
| + | ==== Session 17 ==== | ||
| + | * kind of gloss over convincing the lich clone to go good | ||
| + | * he fixes the curse | ||
| + | * get back to the wizards | ||
| + | * find out the world is getting wonkier | ||
| + | * people are starting to swap sides | ||
| + | * limbo - seems to be leaking information | ||
| + | * seems like we need a way to have leverage on Tiamat | ||
| + | * Red Belvedere - tiamat' | ||
| + | * run by Tiefling - Windfall | ||
| + | * In Avernus - first level of hell | ||
| + | * leader is Zariel; took over from Bell who is now in 2nd in command | ||
| + | * contact Ian's patron - Vesper | ||
| + | * make a hand-shake deal with his devil to get its help in exchange for us hearing its pitch for taking out its main enemy | ||
| + | * will help set up deal, provide item to turn on the security system so devils can't teleport in/out | ||
| + | * as payment wants us to steal something from another customer at the casino | ||
| + | * will need to get in to the member' | ||
| + | * want to be fashionably late so they are in the zone when the security system comes on | ||
| + | * summon demon to negotiate | ||
| + | * comes with an admantine immovable rod, with the flaw that the button only works every 6 hours | ||
| + | |||
| + | * take portal to hell | ||
| + | * help some erinye with a mission so they give us a ride to the casino | ||
| + | * we let the unicorn go, kill 2 of 3 erinye - other agrees to give a ride | ||
| + | * get to the casino | ||
| + | * need to impress enough pit bosses to get access to the special floor | ||
| + | * nift imp in green room | ||
| + | * do arena fight - winkie nutshots for the win, repeatedly | ||
| + | * get favor | ||
| + | * skill room - winkie wins at dragonchess, | ||
| + | * get favor | ||
| + | * horse racing | ||
| + | * pit boss disguises himself, gets them to cheat, and then they bluff that they didn' | ||
| + | * get favor | ||
| + | * maze | ||
| + | * loot the entire maze | ||
| + | * give the boss 3 soul coins - get favor | ||
| + | * overall - get 4855 talons | ||
| + | * 3735 talons converted to cast at 10:1 | ||
| + | * buy a bunch of potions | ||
| + | * elixir of health & potion of heroism for me - will expire in a couple days | ||
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| + | * spells running: | ||
| + | * mindblank - extended | ||
| + | * heroes feast | ||
| + | * potion of heroism - (aka 1hr bless) | ||
| + | * see invisible | ||
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