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og:start [2022/07/11 20:35] – [Characters that have been played] jerrodog:start [2025/06/26 02:41] (current) – [GM Links] jerrod
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 The goal is a low magic feeling world themed around exploring the old magics and gods from the perspective of people who grew up on the edge of the Wood. The goal is a low magic feeling world themed around exploring the old magics and gods from the perspective of people who grew up on the edge of the Wood.
  
-This [[https://www.youtube.com/watch?v=BkojImSYDYo|episode of OGA]] captures the feel I want pretty well.+[[https://youtu.be/BkojImSYDYo?t=1633|Episode 24 of OGA]] captures the feel I want pretty well.  [[https://www.oldgodsofappalachia.com/episodes/2020-12-03/episode-17_the-boy-who-could-not-die/202012021351491085|Episode 17]] also captures some thematic aspects I'm embracing.  [[https://youtu.be/e2apw04nfZg?t=330|Episode 29]] also has some nice bits of feel I want around creatures of power.
 ====== Goals ====== ====== Goals ======
  
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 ====== Characters ====== ====== Characters ======
-==== Starting Area ==== 
-Y'all are older teenage children of various families who live around the edges of the Wood, near the town of Grey Hollow, on the eastern side of the wood.  Or perhaps y'all are folks who have come to settle in Grey Hollow for one reason or another.  Regardless, you've been around long enough the woodsfolk consider you 'close enough' to one of them, if not one of their kin.  The town has a tavern, general store, a crafters consortium building with various workrooms, a smithy, and a half dozen houses - all built around a large central green with a large stone Church in the middle.  There are a number of families that live within an hour walk of town.  The town is considered to be on the outer edges of the Wood, but getting outside of the wood is a full days walk; and from there its a couple days to another town.   
  
-Most folks who live close to town attend Church every Sunday.  Preacher Shy conducts a mostly nondenominational service carefully crafted to not offend or mention any god in specific while attempting to appease them.  Values are largely around supporting your blood, respecting the Wood, and generally being good neighbors.  The Church coordinates a lot of social activities, a variety of seasonal celebrations, and the occassional historical remembrances. 
- 
-Folks of note: 
-  * [[Captain]] - wears a pirate hat & rapier at all times - elven woman - not from the Wood but moved here 50 years ago, so still a newcomer - can be counted on to help when asked 
-  * [[Grandma Jules]] - runs the smithy and is famously known for the quality of her baking - very solidly built blond woman in her late 40s - blond women 
-    * if you know what to look for, you can tell she's a gold dragonborn - her finger nails are gold scales and she is clearly fire resistant 
-  * [[Grandma Rose]] - runs the general store - notorious gossip - she's maybe 20, has no children, but has inherited her name from her mother who passed away a year ago 
-  * [[Grandma Roger]] - runs the tavern - rumor has it he has contacts and get all sorts of things; may or may not run fight club - rotund human in his late 50s 
-  * [[Poke]] - hunter who comes in to town about once a week - rumor has it someone has heard her speak more than a 3 word sentence but no one is sure who 
-  * [[Preacher Shy]] - conducts nondenominational services at the Church - older halfling man who walks with a limp - rumored to have a notorious past 
-  * [[Sheriff Zev]] - an older dwarven man, known for his love of a good smoke and good whiskey - apparently a famous brawler in his youth - no one is willing to pick a fight with him 
- 
-There are several extended families around.  Its not unusual for a family to have a compound where a couple families live relatively close together.  In general its considered rude to come visit without an invitation, but if you need help, go knocking on doors because the families help each other.  Some of the families who have compounds maintain a house in town too, where family can stay or folks can leave messages.  Its relatively common for  the unmarried but marriageable family members to stay in the town house. 
- 
-Local Families of note: 
-  * Barn - have a compound more towards the outer edge of the wood - about 2.5 hours from the town by foot 
-    * there compound is referred to as "The Barn" and has a huge barn 
-    * only local family that maintains large herds - most folks buy their livestock from them 
-    * own a herd of horses they lend but almost never sell - if you see a horse around its probably part of that herd 
-    * host a festival at "The Barn" each fall - generally coincides with a bunch of merchants bringing in huge amounts of winter feed 
-  * Dari - a very private family known for being extremely good crafters 
-    * Elder Saro is the matriarch of the family 
-    * Grandma Roses's mother was Saro's sister, but Rose is oddly not considered part of the family even though much of the durable goods she sells come from the Daris 
-  * Libarrow - a branch of an old family from the western wood 
-    * have a compound where they do a bit of mining - seem to have access to a good variety of different metals and gems 
-    * Grandma Jules is considered an adopted member even though she doesn't live in the compound, but everyone knows she's one of theirs 
-  * Verde - rumored to be one of the old, old families 
-    * Have a big old compound about an hour outside of town, but if you need a midwife or someone is badly hurt you send someone to the Verde's and help will come  
- 
-About a half hour north from town is "The Road" The Road is a folly of the city folk -- who have this grand idea to build a road from one side of the Wood to the other.  And every decade or so, a bunch of city folk show up, extend The Road a bit, and then just disappear.  Sometimes its as if they packed up & left, other times their camp will be bloodied and disturbed.  But everyone local knows better than to help work on The Road because any one who does isn't seen again -- but also everyone knows the cityfolk have more money than sense, and y'all should fleece them for what you can.  At this point the road runs basically due east for about a day, and maybe an hour west of the town.  Its about 20ft wide, covered in compressed gravel, and nothing grows on it. 
- 
-As far as money goes, most folk do trade around here.  If you need something, you can arrange a trade.  Grandma Rose is willing to manage credit a bit, and most folks will honor her promises of debt and future payments.  So while coin is used some, its mostly used for trading with outside of town.  Woodsfolk take care of their own. 
 ==== Character Creation ==== ==== Character Creation ====
   * Standard point buy planned, but used Generous starting stat block - 18/16/14/12/10/8 ; can take races with 2 +1's and combine in to a single +2.   * Standard point buy planned, but used Generous starting stat block - 18/16/14/12/10/8 ; can take races with 2 +1's and combine in to a single +2.
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   * Start at 3rd level   * Start at 3rd level
   * Multiclass generally disallowed without DM approval; but a reasonable backstory allows it.  Story events may also open up specific multiclass options (*cough* warlock *cough*).   * Multiclass generally disallowed without DM approval; but a reasonable backstory allows it.  Story events may also open up specific multiclass options (*cough* warlock *cough*).
-  * Choose 2 feats that might be appropriate for your character's background; and the DM will probably pick one of them to start as a bonus feat unless something else amuses them.   
-    * (Please note if the feat has "master" in the title I'm not going to pick it.) 
-    * (Didn't end up doing this for the first session - instead just gave better starting stats) 
  
  
-====== Sessions ======+====== GM Links ====== 
 + 
 +  * [[Sessions]] 
 +    * [[OG Session Plot Ideas|Ideas]] 
 +  * [[GM Lore]] 
 +    * [[Locations]] 
 +      * [[Teleport Circle]] 
 + 
 +  * [[5e.24 rules changes]] 
  
-[[Sessions]]+====== Player Links ====== 
 +  * [[https://docs.google.com/document/d/1ySG70LSrFy8wgaj2Wjj-WBC8TRVmVq3yMF3u53bwpCM/edit#|Dave's Summaries Gdoc]] 
 +  * [[https://stardragonenterprises.com/dokuwiki/doku.php/oldgods/main |Dave's wiki]] - likely replacing the previous link
  
og/start.1657571720.txt.gz · Last modified: by jerrod